This project was an exercise in creating a surfaced 3D model with separate realistic parts.
Before jumping into solidworks, I very quickly sketched out some ideas of what I wanted the keyboard to look like and establish the overall form.
This CAD screenshot highlights a complex model with a relatively high part count.
After completing the 3D model, I then chose a font for the keys and personally designed the key configuration.
These Adobe Illustrator screenshots show my process and a few rejected typeface layouts.
I could then combine everything and render it in Keyshot 3D.